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A

addTag(ItemStack, String, String) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Add NBT tag.
applyPlayerSkinOnHead(Player, ItemStack) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Apply player skin on a head.
applySkinTextureOnHead(String, ItemStack) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Apply skin texture on a head.

C

com.andrei1058.spigot.versionsupport - package com.andrei1058.spigot.versionsupport
 
createItem(String, int, byte) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Create an item stack.
createItem(Material, int, byte) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Create an item stack.

G

getDamage(ItemStack) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Retrieve how much damage does an item do.
getInHand(Player) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Get the item in hand.
getInOffHand(Player) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Get the item from off hand.
getItemData(ItemStack) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Get item data.
getTag(ItemStack, String) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Get a NBT tag from target item.

H

hasTag(ItemStack, String) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Check if the item has the given NBT tag.

I

isArmor(ItemStack) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Check if the given item stack is an armor part.
isAxe(ItemStack) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Check if the given item is an axe.
isBow(ItemStack) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Check if the given item is a bow.
isPlayerHead(ItemStack) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Check if the given item is a player head.
isProjectile(ItemStack) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Check if the given item is a projectile.
isSword(ItemStack) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Check if the given item stack is a sword.
isTool(ItemStack) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Check if the given item stack is a tool.
ItemStackSupport - Interface in com.andrei1058.spigot.versionsupport
 
ItemStackSupport.SupportBuilder - Class in com.andrei1058.spigot.versionsupport
 

L

load() - Static method in class com.andrei1058.spigot.versionsupport.ItemStackSupport.SupportBuilder
 

M

minusAmount(Player, ItemStack, int) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Use you own system to check if the player has enough in his inventory.

R

removeTag(ItemStack, String) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Remote a NBT tag from an item stack.

S

setUnbreakable(ItemStack, boolean) - Method in interface com.andrei1058.spigot.versionsupport.ItemStackSupport
Make an item unbreakable.
SupportBuilder() - Constructor for class com.andrei1058.spigot.versionsupport.ItemStackSupport.SupportBuilder
 
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